Stephen Wolfram

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In promoting his new book, Idea Makers, Stephen Wolfram conducted an AMA at Reddit, using the opportunity to push back at the idea of the collective hive mind as greater than the lone genius.

There’s been a justifiable argument in recent times, sometimes politically motivated, that the individual creator of groundbreaking work in science and technology isn’t so important because others were simultaneously coming to the same conclusions. That’s true, though it still doesn’t make the case for group thinking. Crowds may possess wisdom, Wikipedia could not have been amassed by the individual, but Wolfram believes breakthroughs are the specialty of singles or couples.

An exchange:

Question:

How much commonality is there between legendary mathematicians/scientists from ages ago and more modern scientists? Culture has changed a hell of a lot between 1816 and 2016, would those legendary scientists from centuries past be significantly changed if they were brought up in this more modern environment?

Stephen Wolfram:

Yes, things have certainly changed a lot from 1816 to 2016. (Note that the book does include quite a few recent people too.)

One important practical feature is that people are on average living longer. Ada Lovelace and Ramanujan, for example, would almost certainly have lived decades longer with modern healthcare. So would George Boole.

About the actual doing of math and science: well, we have computers now, and they make a huge difference. But another thing is that math and science as fields are much bigger. They’ve always had a certain amount of institutional structure, and many of the people I wrote about had to overcome inertia from that structure to get their ideas out. But I think in well established areas, that’s a bigger effect today. I’ve been very fortunate to be a “private scientist” outside of institutional constraints most of the time. But most scientists aren’t in that situation. And it tends to be awfully difficult to get genuinely new ideas funded etc., particularly in the better-established areas.

I have to say that the vast majority of major advances tend to come when fields are fairly new, and when they’re aren’t many people in them. And there are always new fields coming up. But “standard fields” that everyone’s heard of tend to be quite big by the time everyone’s heard of them.

In the big well-established fields today, lots of people work in large collaborations. But the fact is that big ideas tend to be created by individual people (or sometimes a couple of people)—not big collaborations. Those ideas often make use of lots of work done by collaborations, etc. But when there’s something new and creative being done, it’s usually done by one (or perhaps two) people. And these days I have the sense that people don’t really understand that any more: they assume that unless it’s a big collective thing, it can’t be right. It was a different story when math and science were smaller.•

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The bodies of Franz Ferdinand, Archduke of Austria (1863 - 1914) and his wife Sophie lie in state after their assassination at Sarajevo. Original Publication: People Disc - HM0513 (Photo by Hulton Archive/Getty Images)

Speaking of Stephen Wolfram, the scientist recently did an Ask Me Anything at Reddit, addressing the topic of whether it’s possible to create a computational model of history. At first blush, it would seem impossible, understanding how many things can seemingly turn on a single incident or accident. Wolfram acknowledges he doesn’t have an answer, though he won’t dismiss it out of hand. After all, biology, which is capable of being mapped, is itself a type of history.

An excerpt:

That’s an interesting issue: is there a “theory of history” or is too much of it accidental? There clearly are some aspects of history that can be modeled, and indeed people have used my kinds of models to do this. (Think e.g. computational agents in a market, social system, etc.)

Biology gives us another example of a historical record … where perhaps more has been played out than in human history. One of the things one can ask is whether the organisms that exist are a consequence of particular historical accidents … or whether they’re somehow theoretically determined, e.g. by filling out a space of all possibilities. I was somewhat surprised to discover, at least in the particular cases I looked at (e.g. http://www.wolframscience.com/nksonline/section-8.6 ) that there was a lot of predictability in the set of possible organisms.

Does something similar apply to human history? I don’t know. I suspect we haven’t had enough independent societies etc. etc. to see the same kind of phenomena as in biology. I note that in Wolfram Language (and Wolfram|Alpha) we now have a lot of historical country data … and it’s remarkable to watch the evolution of the countries of the world with time: it looks remarkably “biological,” and perhaps amenable to theory.•

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If our species is fortunate (and wise) enough to survive deep into the future, we’ll continually redefine why we’re here. I doubt anyone would want people in 2325 to subsist on currency paid to them for piecing together fast-food sandwiches. Those types of processes will be automated and everyone will hopefully be working on more substantial issues. 

The problem is, we really don’t need humans doing that job right now. And pretty soon, we won’t need delivery drivers, truck drivers, taxi drivers, bellhops, front-desk agents, wait staff, cooks, maintenance people and many other fields, a number of them white-collar positions that were traditionally deemed “safe.” In addition to figuring out what our new goals need to be, that type of technological unemployment could bring about a serious distribution problem. If the transition occurs too quickly, smart policy will need to be promptly deployed.

In the Edge piece “AI and the Future of Civilization,” Stephen Wolfram tries to answer the bigger question of what role humans will play as automation becomes ubiquitous. The scientist believes our part will be to invest the new machines with goals. He says “that’s what humans contribute, that’s what our civilization contributes—execution of those goals.”

The opening:

Some tough questions. One of them is about the future of the human condition. That’s a big question. I’ve spent some part of my life figuring out how to make machines automate stuff. It’s pretty obvious that we can automate many of the things that we humans have been proud of for a long time. What’s the future of the human condition in that situation?

More particularly, I see technology as taking human goals and making them able to be automatically executed by machines. The human goals that we’ve had in the past have been things like moving objects from here to there and using a forklift rather than our own hands. Now, the things that we can do automatically are more intellectual kinds of things that have traditionally been the professions’ work, so to speak. These are things that we are going to be able to do by machine. The machine is able to execute things, but something or someone has to define what its goals should be and what it’s trying to execute.

People talk about the future of the intelligent machines, and [whether] intelligent machines are going to take over and decide what to do for themselves. What one has to figure out, while given a goal, how to execute it into something that can meaningfully be automated; the actual inventing of the goal is not something that in some sense has a path to automation.

How do we figure out goals for ourselves? How are goals defined? They tend to be defined for a given human by a small history of their cultural environment, the history of our civilization. Goals are something that are uniquely human. It’s something that almost doesn’t make any sense. We ask, what’s the goal of our machine? We might have given it a goal when we built the machine.•

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Two excerpts from Robin Kawakami’s Wall Street Journal article in which Google’s Peter Norvig and physicist and software designer Stephen Wolfram discuss the technology on display in Spike Jonze’s Her:

  • Norvig comparing today’s computers to HAL of 2001: A Space Odyssey:

“Going back to a more rudimentary science fiction computer—HAL from Stanley Kubrick’s 2001: A Space Odyssey—Norvig noted that in some ways, today’s computers have already surpassed those capabilities. ‘HAL was really limited in that he had a number of eyes throughout the spaceship, and he could see the astronauts,’ he said. But HAL, being a mainframe computer, was also crippled by his design. ‘He wasn’t as mobile as what we have today with our robots that can move around, or even our phones and our laptops have this greater physical capability.'”

  • Wolfram on technology’s predictive powers:

Exploring personality amplification through technology is a key concept from the film for Wolfram. In the same way that various gadgets enhance our abilities—whether it’s finding our way around with a GPS or moving objects with machines—an AI might enable us to accomplish certain goals, just as Samantha nudged Theodore toward a book contract. ‘What could you achieve by having an emotional connection to a sophisticated, AI-like thing?’ he said. ‘Can you be the best instance of what you intended to be?’

On the same token, can an AI-driven agenda aimed at personal improvement actually limit us? Since machines are generally better at predicting a little bit into the future than humans are, Wolfram sees a possibility of people following computer recommendations. ‘A funny view of the future is that everybody is going around looking at the sequence of auto-suggests,’ he said. ‘And pretty soon the machines are in charge.'”

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From “I Like to Build Alien Artifacts,” a Stephen Wolfram interview that ran in the European earlier this year, a segment about the possibilities of molecular-level computing:

The European: I want to go back to the idea of the Turing machine. One of your arguments is that very simple programs can produce very complicated results – programs so simple that they could be encoded in a cell’s genome, for example. 

Wolfram: Our intuition tends to be that we have to go through a lot of effort to build something that is complicated. But nature is very complex without going through a lot of effort: Evolution seems very complicated on a large time-scale, but the actual processes are not. They simply work and unfold and lead to new species. That was always a mystery to me, so a few years ago I began to experiment to see whether simple programs could produce very complex patterns of behavior. The question is: Is that how nature does it? I got a lot of evidence that in many cases, that is how nature works.

The European: This seems to contradict the general trend to drive technological innovation by packing more computational power into a single computer chip. 

Wolfram: A couple of points. There is a phenomenon which I call computational irreducibility. When you have a process where the behavior is quite simple – like a planet orbiting around a star – we are smart enough to use math to figure out what will happen in the future without having to wait for the planet to move around. We can compute the outcome by plugging the right numbers into a formula. But many systems are irreducible after a number of steps – you really have to simulate each step to see what will happen. We need a lot of computational effort for that. But it’s a fallacy to believe that our current technology is the only possible computational technology. The fact is, we can make computers from a lot of materials, not just transistors. The reason that’s exciting is because it opens up the possibility of making a computer out of molecules. It hasn’t been done yet, and there’s a lot of ambient technology that is required to make a molecular computer possible. But it reminds us that we must not shrink transistors – we can use much simpler components.”

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