“Algorithms Are Simplifications, Or Distortions”

At the Atlantic, Ian Bogost offers an anti-algorithm screed, which doesn’t argue that we resist the efficacy of these computer driven formulae but that they’re not efficacious at all. Of course, such distinctions matter little to you personally if these numbers are a fundamental part of eliminating your livelihood. An excerpt:

If algorithms aren’t gods, what are they instead? Like metaphors, algorithms are simplifications, or distortions. They are caricatures. They take a complex system from the world and abstract it into processes that capture some of that system’s logic and discard others. And they couple to other processes, machines, and materials that carry out the extra-computational part of their work.

Unfortunately, most computing systems don’t want to admit that they are burlesques. They want to be innovators, disruptors, world-changers, and such zeal requires sectarian blindness. The exception is games, which willingly admit that they are caricatures—and which suffer the consequences of this admission in the court of public opinion. Games know that they are faking it, which makes them less susceptible to theologization. SimCity isn’t an urban planning tool, it’s  a cartoon of urban planning. Imagine the folly of thinking otherwise! Yet, that’s precisely the belief we allow ourselves to hold of Google and Facebook and the like.

A Google Maps Street View vehicle roams the streets of Washington D.C. Google Maps entails algorithms, but also other things, like internal combustion engine automobiles. (Flickr/justgrimes)
Just as it’s not really accurate to call the plastic toy manufacture “automated,” it’s not quite right to call Netflix recommendations or Google Maps “algorithmic.” Yes, true, there are algorithms involved, insofar as computers are involved, and computers run software that processes information. But that’s just a part of the story, a theologized version of the diverse, varied array of people, processes, materials, and machines that really carry out the work we shorthand as “technology.” The truth is as simple as it is uninteresting: The world has a lot of stuff in it, all bumping and grinding against one another.

I don’t want to downplay the role of computation in contemporary culture. [Ted] Striphas and [Lev] Manovich are right—there are computers in and around everything these days. But the algorithm has taken on a particularly mythical role in our technology-obsessed era, one that has allowed it wear the garb of divinity. Concepts like “algorithm” have become sloppy shorthands, slang terms for the act of mistaking multipart complex systems for simple, singular ones. Of treating computation theologically rather than scientifically or culturally.•

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